ST:BotS-AC is one of those games where save-scumming is necessary, as you would have a miserable time going back to the start every time something goes wrong. The game encourages you to save constantly – so much so that there is a counter at the top of the screen that tracks how many seconds it has been since your last save. This is where the save scumming comes in. Obviously, when you’re choreographing a dance on the fly, things will go wrong. This makes you feel like a stealth god and the whole adventure feel like a well-choreographed dance. Maybe you’ll use two of your shogun to take out two guards who are looking at each other at exactly the same time. The game gives you a lovely present to help level the playing field – you can cue up actions to make sure you time them perfectly. As you would expect, all of the guards are looking at each other to some extent, making it a challenging puzzle to determine the right order to take them out or distract them to ensure you don’t alert the group. From up here, they can throw distracting items to pull the guards away from the less stealthy member’s path or simply drop down to do an assassination. Firstly, the slighter members of the team can hop up onto a rooftop at any rappelling point, getting them out of sight from the guards. To help you with this objective, you have a bunch of skills to assist in distracting and incapacitating guards. This is a genius move as it means you’ll need to use your stealthier shogun to clear a path for the less stealthy members of the party, really pulling the team together like a well-oiled machine. Some of your shoguns are better equipped for this than others, for example, Aiko can wear a costume to pass through guards’ cones of vision without alerting them, making getting to a location relatively easy, however, Mugen, the big and slow shogun is as stealthy as Homer Simpson wearing a brass band, meaning getting your whole party to the location is not as simple as it first appears. You generally have the objective of ‘get to this place’ and you need to work out how to do that without alerting any of the enemy guards. ST:BotS-AC is an isometric real-time strategy game where you control your party of shogun. It’s up to you to escape the execution she has planned for the remaining members of your party and free your kidnapped friends. But what sort of situation are they approaching? Lady Chiyo, Aiko’s former master has kidnapped 2 of your number, Yuki and Takuma. The range of skill sets possessed by the group makes them perfectly matched to work together and complement each other’s abilities. It’s a stealth game if that wasn’t clear. Each of the shoguns has a unique set of skills that make them suited to a type of approach to a situation, be it stealth stealth, social stealth or bad stealth. In ST:BotS-AC you play as Aiko and 4 of her shogun friends. The other thing that ST:BotS-AC is (yes, that’s what I’m calling it from now on, this review needs to have a statistically significant portion that isn’t the name of the game) is my proposal for the new dictionary definition of save-scumming for when that phrase is added to the next edition of the Oxford English Dictionary, something I’m sure they’re working on as we speak. I honestly wouldn’t be surprised if it turned out this is all still part of the title. If you have a sufficient lifespan to type out the title into google and then still have the energy to read a description of the game, it’s hard to see where the title stops and the description begins. Firstly it’s the worst named video game I’ve ever seen – it has a title, a subtitle and a sub-subtitle. Shadow Tactics: Blades of the Shogun – Aiko’s Choice is two things. An act often deplored by the gaming community due to a perception of removing consequence and difficulty from the game in question. Save-Scumming ( Verb, Informal) – The act of saving a video game after every small amount of progress so any mistakes can be undone with minimal lost progress.
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